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Talk Talk

[Nov 22, 2008] The Topic 8 image
Schmalls
2012.01.04 13:15:30 (*.65.203.49)
173

There are two worlds in baduk. There is the Asian world, and the 'Western' world (aka everyone else), and they are completely different. A language and cultural barrier exists between these worlds, and the only information that flows from one to another is carrier by a few souls who do so for, frankly, a piddly amount of cash. Ex-inseis from the West write about their experience learning baduk in Asia, because its interesting to us that are so far away. Instead, I'd like to write about learning baduk in the United States. This is not a complaint, just simply my experience. I do hope it can give better insight to our world, and why we run things the way they are run (sometimes really inefficiently!)


My Beginning

I began playing by chance. Completely by accident I downloaded a game from a BBS called NEMESIS. NEMESIS is a computer baduk game written in 1991. I downloaded it in 2006. It was horribly out of date. The AI still beat me every single time on the easiest difficulty level, I really had no idea what I was doing. Initially I assumed the author of the software had pretty much implemented the game by himself, the game unknown to the world outside of his program. I'm sure there was some blurb in the program that talked about baduk originating from the ancient Orient, but that label gets attached to all kinds of things unrelated to Asia as a marketing strategy here. So, I didn't pay any attention or even thought other people played this game! I had never heard of Go, Baduk, or Weiqi before. I played NEMESIS on and off for two or three months, completely unaware. I only ended up being able to beat the '30k' level semi-often. I never read ahead, because there was no one to tell me, "Hey, this game is really complicated." I even switched the difficulty settings around constantly until I was only vaguely aware that '30k' = easy.


The Internet

One day, when baduk wasn't even on my mind, I was on the internet and stumbled face first into a random IGS client. The client was terrible compared to the ones available now, and a lot of the stuff was broken for me because even such a short time ago different language fonts didn't get along together. Buttons and hyperlinks would get scrolled off webpages by marching columns of AAEIEEIEIAIE999E. I managed to make an account, but the connection was iffy and the interface was a mystery. Often I would just open up a blank board by myself and place stones randomly before closing it, because I had no idea how to get to the part where people played games with each other. It wasn't like I was a kid, at the time I was finishing out my undergraduate degree. I can't remember if I ever got a real game going, but if I had it couldn't have been pretty to watch.


During one of the times flailing with the IGS client, I went searching the net to figure out how to use it. I can tell you, that for our world of baduk, the internet is a double edged sword. The pros outweigh the cons by a large margin, but for a long time I was trapped in a dead space. Websites die, they stop getting updated. People stop visiting them. Its just how it is, nobody is at fault. It was these types of sites that I was visiting. I saw discussions, but the dates showed they were years old. A lot of links just led to '404: Not Found'. Even today, there are many pages at 'Sensei's Library' that haven't been edited for years. They link to sites that last updated in 2005, and look like they were designed in 1995. None of the links from those sites work. Its understandable: baduk enthusiasts would rather play baduk than purge a wiki.


During one of these searches I found KGS, which has a much larger active English community than IGS. I was let down that despite my 'hard' training with NEMESIS that I was losing to people ranked 30k (In the CGoban2 days.) I found out this was the lowest rank. Without me asking, a guy started reviewing all my games with me. He encouraged me to do tsumego, which I hadn't heard of. I started actually learning baduk. After a few months, my mystery teacher disappeared like he arrived. So, I bought tsumego books, knew a few study buddies, and kept on going. I got to 7k on KGS by 2007.


Real Life

I found out that Go Clubs existed in the US through Sensei's Library. To my amazement, there was one nearby. 'Nearby' in the sense that it was only a 2 hour drive one way, in a city I had never been in before. Because of the four hour driving commitment, I just looked at their club schedule on the club website for a long time. One day, I emailed the club, to make sure people would be there, and I went.


My first game that I ever touched a stone, was with a 2-dan AGA and a 6-stone handicap. I was absolutely destroyed. I had trouble connecting the shapes up from this new view. The board was made out of particle board and was dark, so the lines didn't stand out very much. I tried hard to stretch my body to see from the top-down, like on the computer. I tried hard to place the stones the 'proper' way, since I had read about it before. But it wasn't good, I kept shooting them across the room. I finally gave up and placed them with help of my thumb. At the end, I had no idea how to score the game. The dan asked why I played so strangely, and I told him it was my first real life game. He was very surprised that I had gotten to 7k without any real life help. But I am far from a genius or anything. That is just our reality here. 


Community

I feel lucky to play baduk in the US. There are many resources available to get strong. Books are available from companies located in the US, and many former pros and strong amateurs live here and are active in the community. Some countries send double digit kyus to the WAGC because there is nobody else to send. I feel like they have an insurmountable challenge. Here, its possible to be a very strong amateur even keeping to yourself. But I am glad that most people reach out and form the community. Sometimes I feel like strong Asian players find it strange that beginners here will pay a lot of money to play in important tournaments like at the Go Congress. However, its necessary for us to survive. There is a critical mass needed otherwise everyone will lose interest in organizing events. If only 5 people show up for a local tournament, how many more will come back next year? So, I am glad they come, and I am glad that people use their valuable time to set up events, and that strong players from abroad come over to help for small fees or even for free. I hope that we can find common ground outside of baduk as well, so that we can strengthen our bonds.


Conclusion

The KBA recently came to agreement with the AGA to establish a professional system in the US. I am unsure of the details so I'm not sure if it is a good thing or a bad thing. On one hand, sending local players to international tournaments will create excitement in the community. On the other hand, supporting players to go to tournaments will be a burden the AGA will be responsible for, and even news about the large international tournaments is difficult to come by right now. Pre-qualifying and qualifying rules for almost all the tournaments is a mystery in our baduk world. There are few precious sources for this information, and often the websites to get it from disappear and reappear elsewhere. Even fewer people give regular commentary on professional games, which runs thin due to the nature of two or three people covering every single tournament in Asia. It is even more difficult for new players, not only can't they find the answers, they don't even know what question to ask. Every few months a baduk related project dies, and we pack our bags and move on to the next newly announced exciting place to promise us baduk information, like knowledge nomads.


I've written a lot, maybe some of it gives some insight into the baduk experience here. I hope the curator of Star Baduk doesn't mind that I've placed it here. I'm not calling out any specific person out to help our cause or anything, and I hope that people who are working hard on delivering baduk here don't think that I find their effort lacking. In fact, I am amazed so much effort is given to a community so small. I can also understand the point of view of the professional player. The personal drive and dedication to become a professional baduk player is really enormous. This credible skill can be applied to much more lucrative and less stressful career paths. Therefore, it would be difficult to live your life completely within the baduk world. If you agree or disagree, let me know, this is only one person's opinion.


Hajin
2010.12.15 08:46:01 (*.159.130.55)
2058

One of the common mistakes in judging which player is ahead in terms of territory in the middle of a game is that you may apply different standard or method to count you and your opponent's territory. In other words, you may be either more generous or stricter to your territory. Yet, obviously the fairer you could be the better counting skills you would enjoy. Also, you've got to compare territories and understand the status quo properly in order to make a winning strategy.


Although, unlike baduk, I do not need to or should not compare myself to others, I sometimes can't help doing so. Therefore, instead of pretending not to care, and inwardly being either under or over confident, maybe I should learn how to use the same scale for others as the one for myself. Just like I learned in baduk.       

Hajin
2010.12.06 00:11:36 (*.159.130.55)
1734

Reading books is certainly the happiest part of my life. It's all well and good, but it sometimes makes me wonder for what I am running. Renting a house right next to a big library will do a enough good to me, and yet wouldn't cost much. Though my nature to pursue the better self pushes me to get through, sometimes it's not strong enough to defeat my feeble and lazy self. Perhaps I'd better find something that I desire, but cannot afford in any way so that my laziness would not dare to speak up. On the other hand, however, I am afraid I might be miserable then. Oh, life is so complicated. 

Hajin
2010.10.28 20:14:17 (*.159.130.55)
2035

In the today's Special Lecture in my school, Dr. Sang-Moon Lee has introduced the concept of convergence in business. He briefly explained how business model developed from Agricultural Revolution to today, and suggested that we, the new generation, should create new values by converging existing technologies, services, industries and so on. Among the many examples he gave us, one stood out in my mind; entertainment and education. In other words, learning while playing. Can you guess what I am thinking? :)   

2010.10.07 21:50:01 (*.159.130.55)
2535

The Platinum lecture was great!! Especially the analogy between the company and the ecosystem, and the definition of creativity in business were very interesting. What really touched me, however, was the sincere attitude of Dr. Lee while he was lecturing. He seemed as if he truly wanted to give us something even if the time was too short. I want to be a good lecturer like him +_+


(I am talking about the special lecture called "Platinum Lecture" that I attended at my school today. The guest speaker was Dr. Lee, the president of LG Academy.)

Hajin
2010.10.01 12:56:33 (*.159.130.55)
1575

It was a few days ago, at my school. I was explaining about baduk to my new Russian friend. One Chinese girl, who were sitting not far from us, by chance overheard us. She asked me, "Oh, you are a professional chess player?" So I said, "No. I play weiqi." "You play what?" "Whe-ii-chi--" "Ah, weiqi." 


I turned back to my Russian friend, and said, "You may haven't heard of it because it's mostly popular in China, Korea and Japan." Then suddenly the Chinese girl said, "It's not popular in China." Being embarrassed, I said "Yes, it is." But when she said "Come on, I am Chinese," I didn't know what to say. 


I am still thinking what I should say if similar situations happen again. What would you say if you were me?  

Reply
2010.10.01 17:36:32 (*.119.103.134)
Crazyone

Hmm... I've read somewhere, that there are around 20 millions of Go players in China. But this is less, than 2 percent, so the Chinese girl was right in her own way.

Buy the way, I've heard from one Korean ~25 years old girl, that nowdays Go isn't really popular in South Korea and it is mostly played by the old mans. 

It's so sad, that  not only most European people, but also  many Asian people don't even know about this great game :(

Reply
2010.10.01 20:10:57 (*.227.32.216)
Julio

Well, at least she knew the name of the game! In Western countries you will never hear "Ah, weiqi(/go/baduk)", just "What?".


So you could say that is comparatively more popular in these 3 Asian countries that in the rest of the world, where unluckily nobody knows about the game (yet!).


You may want to speak about it next time you meet a Chinese pro. Blame them! ;-)

Reply
2010.10.01 20:24:51 (*.202.199.198)
rikugo1

I think it could have also have something to do with what region she comes from. I don't really know, but my impression is that it may not be as popular in  the far western provinces. Also if you compare with other games, like Xiangqi, it is much less popular unfortunately. Of course compared with Korea. Is it really true that one in three Korean males are players?

Reply
2010.10.01 23:11:19 (*.202.199.198)
rikugo1

Perhaps this is a little off topic, but do you know what the current Baduk population statistics are? The most recent survey I'm aware of is a Japanese one from 2002.

Reply
2010.10.03 07:04:23 (*.202.199.198)
rikugo1

Why is Baduk so much more popular in Korea? One interesting point to consider is that in China it has to compete with Xiangqi, in Japan it has to compete with Shogi, and in the rest of the world has to overcome a lack of knowledge and to some degree compete with Chess. I believe all these games are inferior to Baduk, but people have indicated to me that they are easier to relate to at first because they feel the basic goal is clearer. "Checkmate your opponent's King" is seen as an easier concept to understand than "make more territory than your opponent". In that sense Baduk maybe takes a little bit longer to get used to, and ends up losing more beginners in countries where these other games are prevalent. While Korea does have Jang-gi, that game is basically just an older, more flawed version of Xiangqi, and hence is much less popular, and I believe is not really a competitor for Baduk. (Correct me if I'm wrong on this.) The second element is obviously the worldwide fallout of traditional games' popularity, largely due to video games and other media. The third element and antidote to this is media portrayal, which is where Korea has an advantage.  First, there is still the effect of Lee Changho's initial international success, which attracted many young Koreans to the game and even made it an element of national pride to some extent. This is tied to the game's perception because there are so many young pros, and Baduk TV often highlights them and tries to portray the game as cool. From what I've heard, China has no programing devoted exclusively to Baduk except some pay-per-view, and in Japan there is IgoShogi, but there again, it has to share time with Shogi, which gets more attention, especially among younger people. Actually I also think that the popularity of Shogi may also be a reason why Japan's Baduk performance has lagged behind in recent years. Their talent is divided between the two games, and even some Baduk pros in Japan spend some time playing Shogi as a hobby. There is no such distraction in Korea. So, the question now is: how can we take these things into account to help spread the game?

Reply
2010.10.01 21:58:46 (*.209.119.15)
Schmalls

If I were you, maybe "Well all the Chinese I meet through my career know how to play pretty well!" and then a wink or smile. If she's not entirely humorless she'll understand. I suppose in the future you can say "It's mostly known in China, Korea..." and that way you won't be detained by the popularity police.

Hajin
2010.09.23 22:34:23 (*.159.130.55)
950

Some people say that it's important to say "I like you." Being Korean, however, I don't agree with them. I believe, if I truly like them, people shall feel that through my eyes, smiles and words even if I don't try to let them know.

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